Gamification of Education Presentation
3rd World Farmers
3rd World Farmers
—Developers:
University of Copenhagen IT students.
—Description:
Simulates mechanisms that cause poverty.
—Location developed:
At the University of Copenhagen in Denmark.
—Year:
Spring of 2005.
—Why Created:
1.3rd world farmers suffer.
2.Harsh environment.
—Player have to :
Grow crops. “Smartly”
Goals:
Collect Money and invest.
—Challenges:
Wars, Corrupt Officials
—Rules:
Grow and build your Infrastructure.
—Outcomes:
Prosperity of the farmers.
—Hardships:
World Prices Drop.
—Choices:
Lose the Crops.
—Action:
Take opportunities.
—Critique:
Put you in farmers shoes.
—Rating:
Simulates the harsh environment.
—Demonstration:
—Conclusion:
put you in farmers shoes.
Gamification is helping.
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