Monday, 20 January 2014

Good or Bad Meeting




Good Meeting:
  •  Everybody attend nobody absent or late.
  •  Welcoming message by the chair.
  •  Introduction and summary of the meeting is presented by the chair.
  •  Agenda is prepared and followed.
  •  Chair open and close each point making sure it follow the time.
  •  Minutes taker should be presented and follow the meeting.
  •  Time, location and venue of the meeting is mentioned on the agenda and minutes.
  •  The mention the next follow up meeting.
  •  Each participant come prepared for the meeting.
  •  They have Objective and product in the agenda.
  •  Closing the meeting by the chair thanking every participant.
  •  Minutes is taken and it have product and conclusion.
  •  Mention the party that will receive the product and conclusion in the minutes.



Bad Meeting:
  •  Members absent or late.
  •  Agenda is missing.
  •  Agenda is not complete does not have venue and timing or no summary or no objective.
  •  Chair is does not start the meeting or he does not monitor time for agenda points and overall meeting.
  •  Points are not clear.
  •  Time is not calculated exactly for each objective and the whole meeting.
  •  No body know what the meeting is about. It’s a routine meeting for no purpose. “Everybody bored and does not know why they are there”.
  •  No minutes taker.
  •  No minutes produced for the meeting.
  •  Minutes does not mention who the product and conclusion will be sent to for review.
  •  Next meeting is not mentioned.
  •  People start going out of the meeting answering phones or start speaking in different topic outside the scope of the meeting.

Gamification of Education Presentation [3rd World Farmers]



Gamification of Education Presentation
3rd
World Farmers


—Developers:
University of Copenhagen IT students.

—Description:

Simulates mechanisms that cause poverty.

—Location developed:

At the University of Copenhagen in Denmark.

—Year:

Spring of 2005.

—Why Created:

1.3rd  world farmers suffer.

2.Harsh environment.


—Player have to :

Grow crops. “Smartly”

 Goals:

Collect Money and invest.

—Challenges:

Wars, Corrupt Officials


—Rules:

Grow and build your Infrastructure.
—Outcomes:

Prosperity of the farmers.

—Hardships:

World Prices Drop.

—Choices:

Lose the Crops.

—Action:

Take opportunities.

—Critique:

Put you in farmers shoes.

—Rating:

Simulates the harsh environment.

—Demonstration: 

—Conclusion:

put you in farmers shoes.

Gamification is helping.

Meeting Assessment – Agenda

Meeting Assessment – Agenda

LSEC N302          Meeting Assessment –Agenda      Section:CMN

Date o Meeting: Sunday 25th of Nov 2013
Time of meeting : 15:00 – 15:15pm
Venue:          W104
Group Members Roles:
Chair: Thabet.
Minutes Taker: Mussa.
Group member: Saleh and Raed.

Venue preparation:
1-      Round table with 4 chairs.
2-      Coffee and water for 4 persons.

Topic: The New ADMC Data Center Requirements.

Agenda: -need not to be 6 points – could be 2-4!
·         Intro By Chairman ( 1 minute)
1.      Requirements. (4 minutes)
2.      Justification. (3 minutes)
3.      Time Frame for starting and ending. (3 minutes)
4.      Selecting final vendors from vendor pool. (3 minutes)
·         Closing by Chairman ( 1 minute)

Objective (s) /Product : What you plan to accomplish / produce
+Action Points (if known):

Objectives:
Our meeting about the new ADMC Data Center will establish project Requirements, Justifications, Time frame and narrowing the vendor pool.

Product:

We will Create a list of requirements and  their justifications, also we will finalize the time frame and the vendor pool.